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PREVIOUS ISSUES OF THE NEWSLETTER
How to Fix the Inevitable Busted Roadmap
March 07, 2024
Three Ways Your Manager Can Be Better
February 22, 2024
How to Build High Performing Game Teams
February 08, 2024
How to Resolve Role Conflicts on Leadership Teams
January 25, 2024
Four Things We Should Learn From Baldurs Gate 3
January 11, 2024
How to Manage Stakeholders
December 28, 2023
How to Manage Complexity in Game Development
December 14, 2023
How to Manage Uncertainty in Game Development
November 30, 2023
How to Avoid Toxic Positivity in Your Studio
November 16, 2023
How to Build Work Systems That Last
November 02, 2023
Work Systems: How to Build Process for the Right People
October 19, 2023
Work Systems: How to Level up Your Process Game
October 05, 2023
How to Transform into an Epic Boss
September 21, 2023
3 Toxic Cultural Patterns you Should Squash Today
September 07, 2023
How to Spot a Bad Game Producer Part 3
August 24, 2023
How to Spot a Bad Game Producer Part 2
August 10, 2023
How to Spot a Bad Game Producer Part 1
July 27, 2023
How to get a Job in Game Development
July 13, 2023
How to Scale Your Process Beyond One Team
June 29, 2023
What You Should Learn From Zelda: Tears of the Kingdom
June 01, 2023
How to Set Clear Goals with Your Teams
May 18, 2023
The 4 Key Steps to Healthy Accountability
May 04, 2023
The Company Playtest is a Sacred Ritual
April 20, 2023
Avoiding the Death Sentence of Rushing to Production
April 06, 2023
How To Get Your Game Team Moving Toward a Clear Vision
March 16, 2023